Civilization Revolution Tips and Tricks

WiiHD hearts Civ Rev. Come here often to find the best ways to play.


by David MarseillesDavid Marseilles
on 1221162153|%e %b %Y, %H:%M %Z|agohover
Tags: civrev currents strategy tips-n-tricks

Civ Rev Tips: Rambo Edition

barb.jpg

WiiHD's Civilization Revolution tutorial was fairly well received, so we're going to begin to give you some more pointers to up your game play. If you enjoy this post, let us know with a comment, and we'll consider continuing the series. You can find all Civ Rev Tips, including Civ Rev Tips: James Bond Edition at our new Civ Rev Tips page.

Civilization Revolution is a complex game with different ways to win and many different successful strategies that depend on the civilization you're playing with, the civs you are competing against, and the situation you're in at the moment (as well as obviously, the difficulty level). There is no single strategy that will win you the game every time, especially in multiplayer against real people. There ARE however, some tricks that when used correctly, give you a much needed edge. Although WiiHD plays the DS version, these tips apply to all platforms.

Live for nothing, Or die for something. What's your call?

It's nice that Civilization Revolution is about more than combat. Exploration, Diplomacy, Research and City Management all figure in to a good strategy. But if you're playing a decent opponent, you're going to have to fight eventually. Below are some tips to make sure you fight well and make the most of limited resources. Even as a weaker Civilization, you can make sure combat goes your way by making certain the side with superior forces loses more than you do.

First, it's important to understand combat. Each unit has a base number for offense and another for defense (to see all unit strengths, check out the Units, Buildings and Wonders Guide). Warriors have 1 for offense and 1 for defense. If one warrior attacks an enemy warrior on plains and he isn't fortified or experienced, the battle is a toss-up (depending on the level of difficulty). Beyond that, your base numbers can be affected in many ways. Base facilities like a Wall can give you plus 100% defense. Terrain provides bonuses: hills give you +50% offense OR defense, if a regular unit has to cross a river or attack from a vessel, you lose -50% of your base number. Upgrades are a vital part of combat, and we'll spend most of this edition of Civ Rev Tips talking about them. Fortification provides a defensive bonus, and making armies combines the base numbers and experience of 3 units into a single super powerful unit. Naval support provides an nice attack and defense bonus, depending on the strength of the unit.

Armies are a vital part of combat in Civilization Revolution, but forming the right armies isn't as simple as it might seem. Yes, you can put any 3 units of the same type into an army, and have a unit 3 times more powerful than any of them alone. But what you want to get the most of as few resources as possible is to form armies that have the right combination and concentration of experience and upgrades.

As an example, let's say you make 3 archers at a city with no terrain bonuses without a barracks, and make an army out of them. Then you fortify the army. Once they are fortified, you have a defensive value of 12 ((2x3) +6 for fortification). Your city can be easily taken by a veteran horseman army plus a spy (to disable your fortification), a regular Knight army, and successive attacks of fairly weak units that still manage to do you damage. Now combine 1 elite archer with an engineer upgrade, another with a Leadership upgrade and another with a loyalty upgrade, in a city on a hill, fortify, wall the city, and place a defending spy in your city. You now have a defensive value of around 33. Without even taking into account naval support, you could potentially defeat a regular tank army with that setup. With archers. You could easily take down a single bomber, scoff at un-upgraded knight armies, and fight legions while simultaneously writing the Great American Novel. It's not easy to do, but it is doable, and WiiHD will teach you how if you keep reading.

Click Here to Continue Reading Civ Rev Tips: Rambo Edition.

Also be sure to check out our last entry, Civ Rev Tips: James Bond Edition


by David MarseillesDavid Marseilles
on 1219091167|%e %b %Y, %H:%M %Z|agohover
Tags: civrev currents tips-n-tricks

Civ Rev Tips: James Bond Edition

cleospy.jpg

WiiHD's Civilization Revolution tutorial was fairly well received, so we're going to begin to give you some more pointers to up your game play. If you enjoy this post, let us know with a comment, and we'll consider turning it into a series.

Civilization Revolution is a complex game with different ways to win and many different successful strategies that depend on the civilization you're playing with, the civs you are competing against, and the situation you're in at the moment (as well as obviously, the difficulty level). There is no single strategy that will win you the game every time, especially in multiplayer against real people. There ARE however, some tricks that when used correctly, give you a much needed edge. Although WiiHD plays the DS version, these tips apply to all platforms.

Tinker, Tenor, Tailor, Spy

One of the most useful units in the game is the spy. Under the right circumstances, they can be the most potent units in pursuit of Economic and Cultural Victories. Especially in those instances where another Civilization is far ahead on those conditions. Spies can let you turn their strength into a weakness, and your weakness into a strength. I've come from far behind in Deity Difficulty games with this plan of attack. Here's how you do it.

I'm sure you know by now that you can steal Great People and Gold, but doing it piecemeal and risking the loss of spies is no way to win. What you need is a battle plan. First you need a target. To target the right Civilization, you need to decide what victory condition you're going after. Hit the Who's Winning section and see who's ahead in Cultural or Economic Achievements. Now you need a target City.

As a default, Capital Cities are a great place to go. There are usually a number of Great People settled there, and they usually have a large population. But they aren't Always the fastest growing city or the one with the most Great People, nor are they always the easiest to access. Cities that are close to your own border and connected by land can be the quickest, if not the richest targets.

Continued after the break (click the permalink to see the rest of this post).
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by David MarseillesDavid Marseilles
on 1215819702|%e %b %Y, %H:%M %Z|agohover
Tags: civrev ds preview tips-n-tricks

WiiHD's Civilization Revolution (DS) Preview

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WiiHD is proud to present our own Civilization Revolution Preview for the Nintendo DS. There has been more limited coverage of the DS version, and some of it hasn't been very thoughtful. We decided to fill a gap and provide newcomers to the series a good look at just how the game plays.

WiiHD will release our full review shortly, and in it, we'll be sure to note changes in the franchise for Civ veterans. Keep an eye out for it.

Now hit the break for the full preview, perfect for beginners.
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