CoD5, Treyarch is Talking the Talk

1214420028|%e %b %Y, %H:%M %Z|agohover
David MarseillesDavid Marseilles

CoD5, Treyarch is Talking the Talk

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In an interview with Joystiq, Treyarch rep Mark Lamia spent a fair amount of time talking about the Wii version of the game, sometimes unprompted. He must be aware that CoD3 wasn't the bundle of joy we were hoping for. He claims CoD5 will be better because 1)There's no PS2 version, so the team on Wii is focused on it's capabilities alone, 2) they've had a two year time frame to work on it unlike the one year they had for COD3 as a launch title for PS3 and Wii, and finally 3) this one's online, unlike CoD3 Wii which had no multiplayer of any kind.

Anyone feeling trusting today? WiiHD isn't. Their excuses sound reasonable enough, but they're going to have produce something impressive before we offer up our fragile hearts to be ripped out, thrown to the floor, and crushed by Mexican hat dancers. Again.

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Via Joystiq | Permalink

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Anonymous (71.79.50.x) 1214680590|%e %b %Y, %H:%M %Z|agohover

heading level 1

At last the wii wll be geting xbox 2 & PS3 graphics

unfold by Anonymous (71.79.50.x), 1214680590|%e %b %Y, %H:%M %Z|agohover
CoD5
David MarseillesDavid Marseilles 1214683468|%e %b %Y, %H:%M %Z|agohover

Well, it is the CoD4 engine, but I think you're aiming a little high there. Treyarch isn't planning to ship a new CPU or GPU with World at War.

Personally, I'll be happy if we get a full feature set with things like Voice chat, no friend codes, good lobbies, 16+ players online, coop… Wii often gets gipped on features.

unfold CoD5 by David MarseillesDavid Marseilles, 1214683468|%e %b %Y, %H:%M %Z|agohover
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