03 Jul 2008 03:29 David Marseilles that videogame blog's The Conduit Interviewthat videogame blog teased us with a piece of their interview with High Voltage the other day, but now you can read the whole thing.
As of right now, High Voltage is planning 16 player multiplayer, and wants voicechat badly. They were shifty on the topic of Friend Codes (Do Not Want). The game continues to sound like a full experience, story, gameplay, multiplayer, graphical prowess; the works. Not half-baked. Overall, a well thought out interview that should be mostly encouraging. Do yourself a favor and read the whole thing.
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that videogame blog's The Conduit Interview
Yeah, I continue to be encouraged by these interviews with HVS. Unfortunately I am getting a strong friend code vibe as well. Referencing MKWii as the ideal online experience for one thing…
If they can't provide MoHH2-style lobbies plus all the extras MoHH2 left out (a useful messenger, some real lobby text chat for pregame stuff), then it's going to hurt the game too. I just Really hope we both read that one wrong. Maybe in the next interview, the HVS guys will all crowd together and yell "gotcha!" in unison. 0.o
That game could be awesome for clans, but FCs will be a fraking anchor around the neck of clan Conduiting.