that videogame blog's The Conduit Interview

1215055777|%e %b %Y, %H:%M %Z|agohover
David MarseillesDavid Marseilles

that videogame blog's The Conduit Interview

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that videogame blog teased us with a piece of their interview with High Voltage the other day, but now you can read the whole thing.

We chose The Conduit because we saw there was a need. We’re all Wii owners and love the system and think it’s wonderful that all these new gamers are being pulled in. But we also want games for us and we weren’t seeing a lot of games like that being made outside of first party ones.

The Wii, with the controllers it has, really does cry out to be used as a shooter. We have an advantage from looking at other shooters and how they’ve controlled too.

The Conduit has been great to develop because we’re doing something original and it frees us to make decisions that are actually better for the game as opposed to licensed rules. … The Conduit’s been great because we’ve added things and removed things and changed things and as result this is a game that has been designed for gamers from the start.

As of right now, High Voltage is planning 16 player multiplayer, and wants voicechat badly. They were shifty on the topic of Friend Codes (Do Not Want). The game continues to sound like a full experience, story, gameplay, multiplayer, graphical prowess; the works. Not half-baked. Overall, a well thought out interview that should be mostly encouraging. Do yourself a favor and read the whole thing.


Screenshots:


The manual from 4colorrebellion.

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Via that videogame blog | Permalink

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Almost all good things...
JTRambomanJTRamboman 1215095851|%e %b %Y, %H:%M %Z|agohover

Yeah, I continue to be encouraged by these interviews with HVS. Unfortunately I am getting a strong friend code vibe as well. Referencing MKWii as the ideal online experience for one thing…

unfold Almost all good things... by JTRambomanJTRamboman, 1215095851|%e %b %Y, %H:%M %Z|agohover
Conduit FCs
David MarseillesDavid Marseilles 1215106171|%e %b %Y, %H:%M %Z|agohover

If they can't provide MoHH2-style lobbies plus all the extras MoHH2 left out (a useful messenger, some real lobby text chat for pregame stuff), then it's going to hurt the game too. I just Really hope we both read that one wrong. Maybe in the next interview, the HVS guys will all crowd together and yell "gotcha!" in unison. 0.o

That game could be awesome for clans, but FCs will be a fraking anchor around the neck of clan Conduiting.

unfold Conduit FCs by David MarseillesDavid Marseilles, 1215106171|%e %b %Y, %H:%M %Z|agohover
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So um David is it? How did ya get this gig?… I mean I'm a little curious?, cause ya know the...
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