08 Aug 2008 22:04
David Marseilles
"JD", a community manager for Treyarch, has confirmed that the Wii Version of Call of Duty, World at War (WaWii), will feature only 2 player offline co-op, rather than the 4 player online co-op found in the PS360 versions. In a prior interview with Joystiq, Treyarch told us this:
But, [the Wii Version] will be the exact [same] experience except for the changes that we need to make for the controls and everything else. (emphasis WiiHD's)
"And everything else" seems to encompass quite a bit. We warned you not to count on a full feature set for WaWii until you actually see it with your own eyes.
As for a reason why the Wii won't be getting 4 player online co-op, JD claims that they opted for more impressive visuals, and in the process had to sacrifice the feature set. The specifically cite DX9 shader tech for the impact on online play.
How's that for a tradeoff? Everyone wants games on Wii that look better than PS2 titles, but is it worth it to sacrifice features? Do you really think Treyarch was stuck here, or is their inability to strike a balance between graphics and features just evidence that Wii is still getting the short end of the stick? Would 2 player online coop have been doable? Would a co-op version with DX9 turned off have been possible?
WiiHD doubts Treyarch really went to the mattresses for us. What do you think? Hit the break to see the email exchange that revealed this information.
Letter from Stephen3593 to Treyarch:
Apparently, while other versions of the game are getting 4-player online cooperative, the Wii is getting 2-player local co-op. This is completely unnacceptable. Call of Duty 3 Wii by Treyarch was a piece of garbage, with awful graphics and no online modes on an online capable system. Now, after promises of an even experience across all consoles, you have denied Wii gamers something that they deserve. Here are a few examples of the idiocy that it must have taken to remove online 4-player co-op from the Wii version:
The Wii has proven itself capable of handling 32 players online simultaneously with a fluid framerate in Medal of Honor:Heroes 2 (a GOOD game).
Super SMash Brothers Brawl, by Nintendo, is able to support 4 players online with beautiful graphics and fluid gameplay
Mario Kart Wii, by Nintendo, supports 12 players with far more fast-paced gameplay. It also allows 2 people to go online simultaneously with purposley lowered graphics for fluidity, which is a perfectly acceptable thing to do.
The upcoming game The Conduit will feature 16-player online battles with incredible graphics and superb gameplay.
Star Fox Command, by Nintendo for the Nintendo DS (A handheld system several times smaller and far less powerful than the Wii) can handle 4 players online simultaneously.
Pokemon, Transformers, Mario Kart DS, Diddy Kong Racing DS, and inumerable other handheld games all support 4 or more players online.
So why, people of Tryarch, have you chosen to take away a fundamental experience from a perfectly capable system? If the Wii can handle 32 people in unpredictable online matches, why not have 4 in pre-rendered levels with only Artificially Intelligent enemies? The Wii may not have the same graphical capabilities of other systems, but it has the exact potential for online gaming. The lack of 4-player online co-op as on other systems are a testament to Treyarch's lazy, underdeveloped, spit-in-the-face attitude forced upon Wii owners. Unfortuantely, I must take an unpleasant (For you) course of action.
I am a part of a very large guild of hardcore gamers, numbering in the thousands, who were similarly dissappointed, just as I am, with Call of Duty: World at War. We have regular contact with several other large or larger guilds who together make up hundreds of thousands of hard-core Wii gamers (No exaggeration!). We also have access to very popular online Wii gaming forums, including the ones at IGN, 1up.com and Eurogamer. If Treyarch does not implement four-player online co-op on the Wii version of Call of Duty: World at War, me, my clan, and a very large portion of the gamers of America will boycott Call of Duty: World at War. We will also boycott other Treyarch games such as Quantom of Solace. This boycott will also be spread to other nations, and will easily encompass millions of Wii owners. There will be online petitions, individual boycotts and severasl online petitions. All we ask is that Treyarch implement what was done on other consoles on the Wii as well. We are tired of your underdeveloped garbage being shoved onto us. It is a simple solution to our anger, and will be a testament to Treyarch's customer satisfaction. Please do not ignore this e-mail or reply to it with a form letter, as you may be soon seeeing a flood of hate mail. Thank you for complying with your customers wishes in advanced!
Treyarch's Response:
Hi XXXXXXX-
I'm glad to see you are interested in Call of Duty: World at War.
Unfortunately, you're trying to compare apples to oranges with the below listed games and Call of Duty: World at War. I don't believe any of the games you listed utilize any form of DX9 shader technology, or any of the other numerous advancements with the CoD4: Modern Warfare engine which is now running on the Wii with CoD:WW. These ramifications for online play are far-reaching
We are proud to bring what we believe will be the best-looking Wii game this fall to the community, but that comes with technical trade-offs. The difference between competitive MP and co-op is non-trivial. Think of a size of an MP level, then compare that to an SP level. Then consider all the AI code, level scripting, and endless other content in a SP / co-op environment that is just too much for the Wii to sustain with our engine.
That said, we have great plans for competitive MP, with more details to come later this year. I am confident you and the community-at-large are going to be satisfied with the game we've got in store for you. We've been working for over two years to make this engine compatible with the Wii, and it's really going to show in the end-product.
Thanks for writing!
Regards,
-JD
Treyarch/Community Manager
Thanks to Army of 2 and Stephen3593 from Bravo Company
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if treyarch is reading this, head over here:
http://gonintendo.com/?p=52094
seriously.
And please solve that problem, otherwise it is a broken promise on your account, and a lame excuse too.
Destructoid has picked up the story as well, though they are predictably hostile to Wii since that is the "in" thing to be these days.
Although I think that there is a little too much negative denotation for the first message to this company, I wholeheartedly agree with your opinion.
However, if you could email the makers of the next Call of Duty game and let them know far in advance, in a much more formal letter, these grievances we have with the previous manufacturers of these titles and the simple requests we have as the consumers and gamers, this would greatly benefit us and hopefully lead to a more favorable response by the developers.
Thanks, a concerned gamer,
Paul Heiselman
I think there's a good chance that the next COD, from Infinity Ward, won't be on Wii at all. Ultimately, it's up to Activision. Perhaps if WaWii sells highly enough, Activision will insist on a Wii version. Even then, it will probably be outsourced to some license mill like Beenox (the company handling the Wii version of QoS).
The letter printed here was, as noted, not from WiiHD, but from a Wii clan gamer who was kind enough to share the correspondence.
Thanks for stopping by Paul,
—David
i wanted to send this letter to treyarch to debate about why wii should have Nazi zombies:
DEAR TREYARCH
PLEASE PUT ZOMBIE LEVEL ON.WE KNOW THAT YOU CAN UPDATE MULTILAYER. THE PEOPLE OF THE WII WISH TO HAVE THE ZOMBIE LEVEL.WE THINK THAT ITS UNFAIR THAT
YOU PUT IT ON THE XBOX360 AND PS3.FURTHER MORE YOU HAVE PUT MUCH MORE ON THESE CONSOLES AND NOT ON WII.ALL WE ASK IS FOR THE ZOMBIE LEVEL. WE COMPLETE
THE GAME TOO EASY AND WISH FOR MORE TO DO ON THIS GAME WITH OUR FRIENDS.
1 day later comments and my argument
thank you for the supportive comments.
i completly agree with bobbylii:
"The Wii is capable of having Zombie mode but it requires effort and time. Wii version was worked on last. Zombie mode is mor ethan possible though.
Just lower the textures and take away the effect until the game looks last gen. But the Wii has a unique weapon. The Wii remote. Nintendo better make a
more powerful console next gen. i dont care if it is about as good as the PS3 is now.
That is what we pretty much got this gen anyways. The Wii has games that are closer to the PS2 than 360 except for a handful of title. Part of it is
weak hardware and a part of it is weak 3rd party (And even a little bit of Nintendo) support.
only games like The Conduit, Cursed Mountain, and Monster Hunter 3 are actually pushing the system."
this is correct we dont need all that stuff we just want the mode.
a comment from ~sniperwarrior~ said:
THEIR IS NO ZOMBIE MODE.
i completely disagree you know as well as every one that xboxlive and ps3 have it if you complete the game.
CUBSRULE825 HAD SOMMTHING TO SAY ABOUT:
"considering they couldn't do it originally they prob. can't do it now"
MAYBE SO BUT MY REPLEY WAS:"IF THEY CANT DO IT THAT SHOULDN'T OF DONE IT ON OTHER CONSOLES AS IT IS UNFAIR TO THE WII PLAYERS. THEY SHOULD OF THOUGHT
ABOUT THAT BEFORE THEY DONE IT. NOW LOOK WHAT IT HAS COURSED.IF YOU WAS TO COMPLETE THE GAME SO EASY THEN SEEN THAT ALL OTHER CONSOLE HAVE AN EXTRA LEVEL
AND YOU WAS LOOK FORWARD TO PLAYING IT THEN YOU FIND OUT THEY NEVER DONE IT ON YOUR CONSOLE YOU WOULD FEEL PRETTY ANNOYED."
yankees12344 IS RIGHT :
"i have a wii and an xbox cod is better on the xbox but the wii is cool too"
I THINK IT WILL BE ABOUT THE SAME IF WII HAD ZOMBIES WITCH MEAN MORE SALES FOR COD AND THE ALL READY GOT 3RD IN THE TABLE MAYBE IF THIS WII WON THIS
DEBATE THEY COULD BEAT GTA.
SOME SUPPORTIVE COMMENTS
The Wii is capable of having Zombie mode but it requires effort and time. Wii version was worked on last. Zombie mode is mor ethan possible though.
Just lower the textures and take away the effect until the game looks last gen. But the Wii has a unique weapon. The Wii remote. Nintendo better make
a more powerful console next gen. i dont care if it is about as good as the PS3 is now.
That is what we pretty much got this gen anyways. The Wii has games that are closer to the PS2 than 360 except for a handful of title. Part of it
is weak hardware and a part of it is weak 3rd party (And even a little bit of Nintendo) support.
only games like The Conduit, Cursed Mountain, and Monster Hunter 3 are actually pushing the system.
It is possible. Its just Treyarch is too lazy.
like cmon, they made NZ and it was fun, yet Cod 5 is lacking so much historical accuracy.
U Dumb mf geeks.
wii can handle it, wii has the power. But the wii was worked on last and they shelled it for the motion sensing and considering they said Wii
would have it.. We deserve to rant. But as Oranges said we dont need it to have fun we want it so we dont get made fun of.
I love it the way it is would love it more if it had zombie mode, but I have my friends to play that with so in other words lets stop ranting
and enjoy the game wii have for our wiis!
THE NEXT DAY I MADE ANOTHER DEBATE :
yestoday i started a debate about there is no zombies on wii. ive been on the treyarch website and found some information more about what wii
doesn't have and other consoless do and all we ask is for zombies this other thing are:
Campaign Co-Op
Play Co-Op through campaign levels you can experience in Single Player, but with up to three others (four-player online, or two-player local
split-screen). As soon as we got Campaign mode up-and-running, we starting building it out further and one way to do that was with Competitive Co-Op..
Competitive Co-Op
It's Campaign Co-Op, but with a very important twist: you play cooperatively through single-player campaign levels, while competing with
your partners for points. Each kill will award you with points; headshots and other more difficult feats are worth more than a basic kill,
you go on streaks to create point multipliers, and squad mechanics also award points (such as reviving a downed teammate).
There is a score board now, and at the end of the match there are Match Bonuses as you'd expect. What's more, is that you are earning XP
(experience points) – any XP earned in Co-Op will add to your global rank, which translates to XP and unlocks in Competitive Multiplayer.
So before playing Competitive Multiplayer, if you gained 10 levels in Co-Op, you would have all your level 10 unlocks when you logged into Multiplayer
now i dont think this is fair but still all i want is nazi zombie mode.
THE PEOPLE REPLEYED WITH:yestoday i started a debate about there is no zombies on wii. ive been on the treyarch website and found some
information more about what wii doesn't have and other consoless do and all we ask is for zombies this other thing are:
Campaign Co-Op
Play Co-Op through campaign levels you can experience in Single Player, but with up to three others (four-player online, or two-player
local split-screen). As soon as we got Campaign mode up-and-running, we starting building it out further and one way to do that was with
Competitive Co-Op..
Competitive Co-Op
It's Campaign Co-Op, but with a very important twist: you play cooperatively through single-player campaign levels, while competing
with your partners for points. Each kill will award you with points; headshots and other more difficult feats are worth more than a
basic kill, you go on streaks to create point multipliers,
and squad mechanics also award points (such as reviving a downed teammate). There is a score board now, and at the
end of the match there are Match Bonuses as you'd expect. What's more, is that you are earning XP (experience points) – any XP
earned in Co-Op will add to your global rank, which translates to XP and unlocks in Competitive Multiplayer. So before playing
Competitive Multiplayer,
if you gained 10 levels in Co-Op, you would have all your level 10 unlocks when you logged into Multiplayer
now i dont think this is fair but still all i want is nazi zombie mode.
THE PEOPLE REPLEYED WITH:
I just bought the wii and the first game i bought was CoDWaW… I wanted to play zombies…
BUT IT WAS NOT THERE!!!! AAAAAHHHH
then i tried to play co-op which was too hard to get into, guess i need to spent more time on it.
But i think Treyarch are the worst developers CoD has ever seen.
Im glad CoD MW2 will be activisions again.
AND IF YOU RESEARCH MORE YOU WILL FIND LOAD OF REASONS WYH YOU SHOULD PUT NAZI ZOMBIE MODE ON WII.
JUST LIKE I FOUND THIS:
brandon ryan
In response to: Re: Wii Want Zombies and Search!
Posted: 4 days ago
BRANDO RYAN
ya but why put a zombie mode only on ps3 and xbox 360 versions huh!
Zeppelin928
maybe on th wii after 15 zombies got on screen it slowed the FPS down below 20 and at the higher lv u can get 45-50 that is way to much for the wii to handle(its on the PC to)
brandon ryan
wii was made to handle more then that! then thir would be only 3guys on the campaige on every mission!
YOUR SINCERLY
THE VOICE OF YOUR FANS
SPLINTERSBOI
Treyarch has made me angry and I am just thinking about the same thing and I will not stand all this nonsense about the quality I just want NAZI ZOMBIE MODE ON WII
Buy a Ps3 , or 360 and play zombie mode ,
Better yet get a PC u cheap console n88bs and "STFU"!!!!!!!!!!!
As if Treyarch cares about you Pre-teens crying - they already have your money…….Pwnt!
I agree with anyone who says: its unfair that nozie zombie mode is not on the wii. when i beat the game i told someone i beat it. he said you would unlock nozie zombies but i didnt. so i thought you would have to beat all the levels on regular but it didnt. ive been wanting nozie zombies for the wii for a month. its all i ask for. boo to the glitch on the cliffside as well
u guys just tell everyone u know buying there games get a 360 or ps3 stop using there stuff and theyll realize
i agree aswell i only bought the game for zombies now ive wasted my mony