Wii Storage "Solution"
03 Oct 2008 21:47
David MarseillesDavid Marseilles

Wii Storage "Solution"

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In an effort to make core gamers shut up and leave them alone already alleviate the burden of Nintendo's best Customers that tiny minority of Wii owners who find the internal storage lacking, Nintendo announced they'll be opening up SD storage for active use. Meaning you will be able to launch WiiWare and VC games and what not from the SD card, instead of having to juggle everything endlessly or "clean out the fridge".

Q&A
Q: So we're limited to 2GB, right?
A: 2GB per card. But there are some 4GB cards that aren't SDHC, like this one. They're very popular with Wii owners and Palm PDA/Smartphone users, so when looking for them, be careful and try to find confirmation from user reviews that they really aren't SDHC and really do work in non-SDHC capable devices. Don't simply accept the lack of a label as proof that a card is non-SDHC.

Q: Can Nintendo add SDHC support to already sold Wii's?
A: Yes. It's a software issue, not a hardware issue.

Q: Will they?
A: Probably not, for the same reason they've resisted real external storage solutions to this point. They think it discourages piracy. Case in point, hit the kotaku link below and read as someone asks "but how will we run SSBB off an SD card if it's only 2gigs". Yeah *rolls eyes*. The 2GB (ish) limitation makes some form of piracy a little more difficult than they currently are. At least for half-wits.

Q: Is this the answer to Life, The Universe, and Everything?
A: Clearly not. But it beats nothing. And don't forget, even 12 months ago, Nintendo was confidently proclaiming "redownloading" as the only storage solution you would ever need. This is actually pretty significant progress for ninty.

Q: Can't we already run Quake Wii off an SD card?
A: Yes, but no thanks to Ninty.

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Via kotaku | Permalink


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