Dead Rising Out of TGS

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David MarseillesDavid Marseilles

Dead Rising Out of TGS

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Dead Rising: Chop Till you Drop is shaping up to be one of the best ports Wii has ever received. A genius title, Zombies, the RE4 over-the-shoulder style gameplay, a sandbox world with a sweet theme, and excellent attention to detail. Capcom's upcoming Wii lineup is really looking sweet (see also: Monster Hunter Tri and Spyborgs).

Today, Capcom dumped a bunch of new screens, and some TGS footage on us, including a trailer and some on-floor gameplay footage. What we don't see is them achieving their previously stated goal of putting 100 zombies on screen at once, but it's still looking like a great game.

In the original 360 game, some of the complaints were that mission times had cramped the sandbox play style, and Capcom payed attention, and loosened things up to really give you the kind of freedom that a sandbox was designed to provide.

Check out the new media after the break.

TGS Trailer:

TGS Gameplay Footage:

Debut Wii Trailer:

Wii Gameplay Trailer:

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Via Capcom | Permalink

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So um David is it? How did ya get this gig?… I mean I'm a little curious?, cause ya know the...
(by BadDaddy1 (guest) 1259351135|%O ago, posts: 5)
Other titles, with far fewer resources, have managed to impress me with their precision controls....
(by David Marseilles 1259170625|%O ago, posts: 5)
If you need "precision pointer accuracy" then you need to dial back the cursor sensitivity...
(by asdf (guest) 1259111399|%O ago, posts: 5)
And by the way, this was a 9 month project - where you came up with two years, I have no...
(by David Marseilles 1259091785|%O ago, posts: 5)
So what exactly is wrong with the controls? Guys like you slammed WAW last year for not having...
(by asdf (guest) 1259056544|%O ago, posts: 5)

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