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WiiHD is your one-stop shop for hardcore gaming on the Wii.

Hardcore gamers frequently belittle the Wii for its low-power CPU, small storage space and gimicky casual games. Nintendo didn't keep their promise to focus on both hardcore AND casual games, but they did design a control system that is truly next-gen. Rumors of similar controls for PS3 and the 360 tell that tale. Sure, you can accurately control a 3D game with dual analog. You can also communicate in binary, but why would you want to? The Wii Remote rivals the PC keyboard and mouse as a control mechanism for 3D worlds, and it leaves dual-analog as a relic of the past. It can change the way games are played. Hardcore gaming isn't just about distracting ADD patients with shiny gfx, it's about delivering a whole new way of playing.

The Wii's FPS controls have finally been perfected with the release of Metroid Prime 3: Corruption. In November of 2007, Medal of Honor: Heroes 2 brought the first taste of online FPS to the system, and the most customizable controls we've seen so far. Nintendo's focus may be elsewhere, but if you buy, the games will come. The most exciting game on the menu now is The Conduit, a new original IP from High Voltage that promises the whole package for the first time. The Wii has overtaken the xbox 360's 1 year lead and has the largest install base of any console. Talk of most of them being casual gamers is a misnomer—the new casual gamers mostly live in the same household as a hardcore gamers. If developers will finally stop phoning in Wii development and give us complete games, they'll see incredible returns.

This site will follow, document, review, compare and contrast the Wii's hardcore games with your help. There's good news on the horizon. Be a part of it at WiiHD. And leave your casual games at the door.

by David MarseillesDavid Marseilles
on 13 Jun 2008 23:09
Tags: conduit exclusive fps news wii

Preliminary Conduit Gun List from Trailer

Update: My visual guide has been updated. At first I thought I had two different angles on the shotgun, and labeled them accordingly, but upon further inspecting, one gun has the letters "AK6" on the side, where the shotgun does not, and several other details make it clear it isn't the same gun. The labeling has been changed.

JTRamboman, good friend of WiiHD and highly respected member of Wii Troopers, has spent away some his valuable youth gleaning important details on The Conduit's weapons cache, presumably from IGN's Hi-Def trailer and some screens. He's got names, he's got capacities, and he's got descriptions. He even gleaned some gameplay details. In other words, he's got ALL our numbers.

While we were all drooling over the pretty colors and fast pace and taking embarrassing amounts of great pleasure in the explosions and blood, JTR was being an enormous geek and actually writing stuff down looking for the devil in the details. Hit the break to see them and the trailer, then head over to gamefaqs to thank him for being a geek.
Via Gamefaqs | Permalink

by David MarseillesDavid Marseilles
on 13 Jun 2008 02:42
Tags: action dcwii horror preview

Deadly Creatures Impressions from Destructoid

Rainbow Studios calls the game an action thriller, but at WiiHD, we prefer to classify it under the lesser known arachnid horror category. You have your pick of two heroes to play as. Behind door number one, your friendly neighborhood tarantula, is said to like quiet introspection and Harry Potter novels. Behind the other door is the affably outgoing scorpion, reported to enjoy bold moves and Battlestar Galactica. Your mission? To survive a trek a across a dangerous and enemy-infested desert. It's dark, brooding, and even cinematic as there is a separate human drama taking place outside your immediate battleground.

Samit Sarkar over at Destructoid got a little demo time with Deadly Creatures last week, and was kind enough to document his impressions for us today. Hit the break for quotes (and bonus material from IGN's April hands-on), screens, and two videos. Hit the source link for the all of Destructoid's impressions.
Source | Permalink

by David MarseillesDavid Marseilles
on 12 Jun 2008 20:27
Tags: news okami wii

Okami (Wii) Makes Hi-Def Digest Feature

In his column titled "Artful High Definition Games," Wayne Santos examines games as an emerging art form. There's one platform unexpectedly covered in this HD column—it's the only 7th generation console that doesn't support High Definition (720p and higher) output, and that frequently rejects photorealism in favor of heavily stylized graphics. You've already guessed what platform that is? My aren't you clever.

Okami on Wii makes an appearance in his list of artful high definition games, and receives high praise for its appearance, gameplay, and innovation. It may not have been born on Wii, but it's more at home here than virtually any other title, and WiiHD loves it for coming home. Catch some more quotes after the break, or do yourself a favor and read the whole thing.

Even though the game is on the Wii and not actually an HD game, its rewarding gameplay, gorgeous art design, and more innocent themes make it a game well worth owning….

High-Def Digest | Permalink

by David MarseillesDavid Marseilles
on 12 Jun 2008 19:32
Tags: combat pyroblazer racing trailer

Pyroblazer Trailblazes its first Trailer

Pryoblazer is a futuristic combat racer featuring vehicles called, predictably, Blazers. They're anti-grav ships and they come in an as-yet unnumbered variety, but they do improve as the game goes on, and upgrades are present during the races. They look pretty sweet and they are armed to the teeth. Each blazer gets one of 10 primary weapons and one of 10 different types of mines for a secondary weapon.

The environments sound exotic, the screens and video seem to portray a breakneck pace, but the only two consoles listed are Wii and PSP. So is Wii more likely to get a PC port, or a PSP port? History tells the ugly tale. Still, WiiHD keeps an open mind and looks forward to some futuristic antigrav combat action.

The game is supposed to have already come out for PC, but the date for the Wii and PSP versions are unknown. Hit the trailer and some screens after the break. WiiHD assumes this media is from the PC version, so caveat emptor.
Press Release | Permalink

by David MarseillesDavid Marseilles
on 12 Jun 2008 17:40
Tags: conduit fps screens shooter

The Conduit Unloads Visual Goodies

And it still looks good. WiiHD has a lot of hope for the Conduit, the Conduit's Quantum 3 Engine, and High Voltage Software in general. These screens do nothing but bolster that hope.

Hit the break for a few of them, and then head over to Nintendo Wii Fanboy for the rest.
Via Wii Fanboy | Permalink

by David MarseillesDavid Marseilles
on 12 Jun 2008 17:11
Tags: news shooter study

Red V Blue

Does red have an unfair advantage? I mean besides Donut, of course. According to a study of 1,347 matches of Unreal Tournament 2004, red does. If WiiHD had done the study, we would have studied 1337 matches, but the University of Copenhagen in Denmark and the journal Cyberpsychology & Behavior didn't ask us. The Denmark study had the red team winning 55% of the time, even though after that many matches you'd expect it to all settle into even territory.

The University suggests that this may be because red is a psychological distraction to men, on the possibly evolutionary basis that "men flush and turn red when they're angry." Well yes, in Denmark that probably is a common reaction of men to anger. At WiiHD headquarters redness is mostly a side effect of exhaustion, inflicted by such actions as walking across a room, or lifting a glass to get a drink. As of the time of this posting, the University of Denmark has not commented on this alternate explanation, that Blue players are exhausted by watching their red counterparts shoot at them, and are unable to press buttons as fast. We'll let you know when they confirm our theory, but in the meantime hit the break for a little of the classic Red Vs Blue by Rooster Teeth.

If you haven't seen it, you should. NSFW (language).
Via Kotaku | Permalink

by David MarseillesDavid Marseilles
on 11 Jun 2008 18:06
Tags: fps goofy mohh2 wii

You Know You've Been Playing MoHH2 Too Long When...

WiiHD's good friend Sethamiser over at GameFaqs' popular MoHH2 forum posted a nice time-waster that we're all too happy to waste time on. How do you know when you've been playing MoHH2 too long? Here are some featured answers. Catch more after the break, and submit your own.

insomniacman you pull the stem out of the top of your apple and peg your buddy in the head with it, then run.
[or] instead of pulling the stem out of the top of your apple, you do an underhand toss to the ground, followed by strange rapid movement around the apple, then you kick it at your friend. then run.

insomniacman you see aredd holding an apple and immediately hit the sprint button to avoid him.

Source | Permalink

by David MarseillesDavid Marseilles
on 11 Jun 2008 05:07
Tags: conduit fps news wii

Conduit Release Date!

GoNintendo has a press release from High Voltage Software (WiiHD's favorite developer) which just makes us love them all the more. In addition to giving us a release date in the not-too-distant future (Q1 2009), Eric Nofsinger, Chief Creative Officer at High Voltage Software, opens up a can of whoop asterisk worthy of song with this quote:

Too many Wii owners have been told that the Wii is a casual platform with no room for serious games or top-tier graphics. With The Conduit, we intend to prove that theory wrong by providing gamers with the kind of title they imagined back when the platform was first announced.

Booyah! Hit the break for the full press release.
Source |Permalink

by David MarseillesDavid Marseilles
on 11 Jun 2008 04:08

Sarcastic Gamer Does Wii Fit

No, we don't cover casual games here. But we do cover other people mocking them. Hit the break for Sarcastic Gamer's take on Wii Fit.
Via Balance Board Blog | Permalink

by David MarseillesDavid Marseilles
on 10 Jun 2008 23:51
Tags: contest news shooter tournament wii wiiware

Star Soldier R Tournament

Category: Better Late than Never
Starting May 27th, Hudson began running a tournament with their new Star Soldier R shooter for WiiWare. You have until June 24th to register at their website, and then try to get the high score in the 5 minute mode. Just for registering for the tournament, you also get entered into a competition free sweepstakes with a random chance to win some swag.

The award distribution is a little odd, as prizes don't go to the first 3 places. Instead only the top scorer, the 10th scorer (in honor of this being the 10th Star Soldier game) and 16th scorer (in honor of the freakishly fast trigger finger of Takahashi Meijin) get prizes. Hit the break to see the prize list and some SSR video footage.
Source | Permalink

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