WiiHD is a huge fan of online gaming, but not just any online gaming. Core gaming in genres like racing, fighting, and shooters. So now we want to do our part to help the core Clan community on Wii make themselves known and increase their membership. We will begin listing notable clans that actively engage in clan wars in games like Medal of Honor: Heroes 2. We will however keep the gates, so not just any clan listing will be accepted. A clan needs to demonstrate viability to be listed
WiiHD is now unveiling a gallery of user created videos from Medal of Honor: Heroes 2 (MoHH2), currently the best FPS on Wii, and the only one with online multiplayer. We'll be doing this for a number of similar games as they come out. If you want your video included, just hit the link above and use the submission form.
WiiHD is your one-stop shop for hardcore gaming on the Wii.
Hardcore gamers frequently belittle the Wii for its low-power CPU, small storage space and gimicky casual games. Nintendo didn't keep their promise to focus on both hardcore AND casual games, but they did design a control system that is truly next-gen. Rumors of similar controls for PS3 and the 360 tell that tale. Sure, you can accurately control a 3D game with dual analog. You can also communicate in binary, but why would you want to? The Wii Remote rivals the PC keyboard and mouse as a control mechanism for 3D worlds, and it leaves dual-analog as a relic of the past. It can change the way games are played. Hardcore gaming isn't just about distracting ADD patients with shiny gfx, it's about delivering a whole new way of playing.
The Wii's FPS controls have finally been perfected with the release of Metroid Prime 3: Corruption. In November of 2007, Medal of Honor: Heroes 2 brought the first taste of online FPS to the system, and the most customizable controls we've seen so far. Nintendo's focus may be elsewhere, but if you buy, the games will come. The most exciting game on the menu now is The Conduit, a new original IP from High Voltage that promises the whole package for the first time. The Wii has overtaken the xbox 360's 1 year lead and has the largest install base of any console. Talk of most of them being casual gamers is a misnomer—the new casual gamers mostly live in the same household as a hardcore gamers. If developers will finally stop phoning in Wii development and give us complete games, they'll see incredible returns.
This site will follow, document, review, compare and contrast the Wii's hardcore games with your help. There's good news on the horizon. Be a part of it at WiiHD. And leave your casual games at the door.
by David Marseilles
on 1215617096|%e %b %Y, %H:%M %Z|agohover Tags: civrev ds strategy
That's ciVilization reVolution day. It's been long anticipated here at WiiHD headquarters. Let's start it out with bonus content. Since America got the game later than Europe, 2K and some retailers decided to make some free gifts for us. Sadly for DS owners, the only gift availible is a poster at Circuit City. 360 and PS3 owners have free DLC vouchers to look forward to.
Hit the break to see the full breakdown of what retailer offers what. Then check out, download and print our exclusive Civ Rev Technology Guide and take over the world as efficiently as possible.
Even more consoles are being given away, including 360s, 1 Wii, and one DS, as well as other assorted games and swag.
Kotaku is making you work for a custom Alone in the Dark 360. Basically you have to hunt down kotaku trivia, and then submit it at the end of the week. Hard, but the payoff is pretty sweet.
Destructoid is giving you a chance to win a 360 and Soul Calibur IV with a SCIV faceplate at the cost of your dignity. Dress up like a SCIV fighter, whose lack of clothes are notorious in the gaming world, and post it for all to see and mock. They're also giving away some other stuff in another contest in exchange for a well-designed car for EA Sports' Nascar '09. The HDRoom is also giving away Soul Calibur IV.
To Think is To Create is giving away a Nintendo Wii in exchange for a comment recommending a shoe store. Yes, you did hear me right. You can earn an extra entry by twittering or blogging the contest.
Kirtsy.com is giving away 4 Pink DS's with Brain Age 2. Yes, pink. Get over it. Maybe you can trade in Brain Age 2 for a nice Zelda skin or something.
Finally, TechTreak.com is giving away $100 cash (via paypal) and some other goodies.
How do we find so many great contests? We use WiiHD's Contest Tools, which are always linked on the Contests Blog front page in the upper right-hand corner. Use them, and if you find a really great contest, Contact WiiHD via the Send News tips link to let us know about it. We'll credit you for the find.
Apparently it's all DS day here at WiiHD. IGN has a nice preview of a cut-scene heavy, single-player focused action event known as Moon. It features unlockable rewards for playing in the higher difficulty setting and it comes out this fall.
This post is mainly just an excuse to post some video. It's looks sweet, so hit the break to see it.
The classic and then cutting-edge RPG Chrono Trigger is getting a DS upgrade, though how much of an upgrade is still unclear. Square Enix put up a countdown site, and sent out a press release letting us know that the game was on it's way. Other than knowing it has wireless multiplayer, we don't know much about how it will differ from the original. Full-fledged sequel? Remake with a tweak? We'll know soon enough, it's due out at the end of this year.
Via DS Fanboy | Permalink
by David Marseilles
on 1215029131|%e %b %Y, %H:%M %Z|agohover Tags: ds fps qos wii
We've got another Quantum of Solace preview, but this one from Game Informer is a little trigger-happy with its title. It headlines the preview with the tease "Can there be a better Bond than Goldeneye?" Oh yeah, they asked it. The Wussies Game Informer pawns off the answer on QoS developer Treyarch though. They have the same preview images that IGN 360 had.
The results are apparent in the gameplay. Confrontations come in the form of stealthy take-downs, one-on-one shootouts and massive multi-room battles. In our short demo at Treyarch’s studio, we watched Bond use stealth to avoid detection, use his physical prowess to eliminate enemies, and engage wave after wave of opponents while maintaining his cool. Each sequence was drastically different. However, one thing unified them – nonstop action.
Quantum of Solace surveys exotic locations and diverse terrain, with all the stylistic influences we have come to expect in a Bond property. The graphics, interiors and AI in Quantum of Solace are as refined as Bond’s façade. Bond also boasts online play – which will allow gamers to battle friends online in a variety of gameplay modes. So while it is still early, things are looking bright for Bond. Who knows, a complete franchise reboot may be just what the doctor ordered.
This one is coming out for virtually every platform, including the Wii, DS, and sadly, the PS2. You might recall Treyarch mentioned that WaW would be better than CoD3 because there was no PS2 version, and the Wii team was just focusing on Wii. It seems that little quality control morsel might not apply to QoS.
Catch the gallery after the break if you haven't already seen it.
There is one place you should look first for the review of the DS version of Civilization Revolution: DS Fanboy. I wouldn't point you there for everything, but they've got this topic cornered. Unlike a lot of people who will be reviewing the DS game, Alisha Karabinus has a amicable and long history with the PC franchise AND a rock-solid understanding of the DS. It's a rare combination, and when it comes out, it's the review to trust. Not necessarily in terms of the score, as WiiHD discourages making purchases based on review scores, but based on the content.
For today we have DS Fanboy's preview of Civilization Revolution, and a serious case of jealousy that they got to play it first. WiiHD is a few days late reporting it, but it's still worth the read. Here are some quotes. Once you're done with them, go read the whole thing.
One of the great things about the Civ franchise is that you can really make the game your own… It's like having a dozen different games instead of just one, and it's a huge part of why I love the games.
Civilization Revolution doesn't feel quite as open. … Instead of a dozen games, I have one, or maybe two, and I feel the lack.
As I spend more time with Civ Rev, I hope to learn to appreciate this version. …even this [more limited] version is basically limitless; if you're a strategy nut, you can play forever.
Units and buildings are also produced much more quickly, which means fewer early turns skipped as you wait to build up your base. I do like that; in fact, I love it.
In these early stages, I'm frankly split on my opinion. It's Civilization and yet it's not.
My job is to tell you if the fourth TC outing is worth your time, and I’ll answer with a resounding “yes” all around. Sure it could have multiplayer, online, and challenge mode – all things found in the latest Wii version – but even without these awesome additions the package is still a fun, challenging, traditional Trauma Center experience
This game requires a mastery of speed, reflexes, memory, and stylus dexterity, but its that insane pressure to perform that really hooks me on it time and time again, and by the end of each game I wonder why on earth Atlus hasn't required a quarter slot for the game in each release, as it really does have that arcade feel that many games have dropped over the years.
It's a bit annoying to see that the experience itself doesn't borrow more from the latest Wii game though, as there's no online, no leaderboards, no co-op play, no 2nd female doctor, and no challenge missions this time around…
WiiHD has fond memories of Super Dodgeball growing up, despite its moderately racist presentation. When some footage several months ago showed Brawlers going at each other while the dodgeball lays off to the side ignored, we knew SDB would bring more fond memories. So catch some review mash-up below with our official Super Dodgeball Brawlers Too Much Information post. If you're as eager to play it as I am, brace yourselves. It hasn't been warmly received by the critics. WiiHD chooses quotes designed to illuminate how the game plays, so be sure to look past those scores and see the content of the reviews.
Super Dodgeball Brawlers is a mix between the classic franchise on NES, as well as a hybrid of combat and item usage from River City Ransom. In theory, Aksys Games is combining the best of both US-released worlds into one package, including all the customization you'd expect from the Dodgeball series, while still adding a small nod to River City by including hand-to-hand combat and item-based attacks to use on the court, or in the school yard. On paper the design sounds like the best of both worlds, perhaps even mashing together memories of Super Dodgeball on GBA and the River City Ransom remake (also on GBA) into one happy memory. In the end though, the product isn't up to par with those titles, mixing together some odd balance issues, removed functionality, and level of depth expected from regular DS games, but light for the Kunio series itself.
Both Vs. Mode and Brawl are one-time sessions, having gamers select their favorite team or player, take them into a single match, and then eventually back out of the game to the main title screen. In both instances, weapons and punch/kick buttons can be turned on or off, depending on if you want the traditional Super Dodgeball feel, or if you enjoy the River City hybrid design.
Super Dodgeball Brawlers is a good amount of fun for a short amount of time. It’s too complex for casual gamers, but too shallow for anyone looking to really dive into a dodgeball game. The core mechanics are tight, but sadly, there just isn’t that much to do with them. Not everyone will enjoy it, but fans of the original will find worthwhile experience that does justice to its forebear.
The game comes with 20 pre-loaded teams, but most people will want to take advantage of the create-a-team function. Your team’s name, colors and formation are all customizable, as are the players. There are over a 150 different faces and hairstyles to choose from, along with several hair and skin colors. Each character is given 150 skill points to distribute amongst ten categories, ranging from throwing power to dodging ability to the mysterious “Spirit” rating, which doesn’t seem to make any difference at all. You can even change your players’ birthdates, which determines their special throws. It’s a surprisingly deep customization system for a dodgeball game, and it definitely adds significant value to the package as a whole.
I've come to appreciate the fact that the hardest part of remaking a fondly remembered classic isn't simply reproducing the play mechanics or properly emulating the visual style. Rather, the challenge lies toward the intangible, subjective end of the spectrum, in the vague-but-essential art of recapturing the original feel of the thing. Super Dodgeball Brawlers serves as a perfect demonstration — it's fun, but it never rises to the addictive one-more-match brilliance of its inspiration.
It doesn't help that Million (the tiny Japanese development house that inherited this and other Technos properties like River City Ransom and Double Dragon) can't create an interface to save its collective life. Million takes a no-nonsense approach to game design, which would be admirable if it didn't collide so painfully with the company's desire to enhance its remakes with extra options. Brawlers has tons of stats to tweak and ridiculous levels of potential team customization, but the interface for doing so falls somewhere just this side of completely useless. The meager in-game explanations for mechanics and abilities doesn't cut it in this day and age; blind experimentation and "Look up manual for details" was fine in the 8-bit days, but with a game so packed with options, a little more information isn't simply welcome — it's necessary.
WiiHD has completed its very own Civilization Revolution Technology Guide (360, PS3 and DS). We've optimized it for printing and downloading (.pdf) and included ALL First to Discover Bonuses, even those for Future Technology not available in the Demos. It's been hard, given that WiiHD operates, not a shoe-string budget like you'd expect, but on a Cheezit budget. And we have to share the Cheezits with the hamsters that power our 486 DX 25mhz laptop sophisticated blogging equipment.
Information was gathered from the official 2k Civ Rev website, and 2k forum user (owner of a Euro version of Civ Rev) Aaron-82, and was carefully reorganized for easy viewing and printing. As far as we know, there's no other guide that matches its convenience and completeness anywhere. Not even inside the game itself.
Im actually in college right now. But i assure you that i wont misuse my education the way that...
(by Chilli_Milli (guest)1259864135|%O ago,
posts: 17)