WiiHD is a huge fan of online gaming, but not just any online gaming. Core gaming in genres like racing, fighting, and shooters. So now we want to do our part to help the core Clan community on Wii make themselves known and increase their membership. We will begin listing notable clans that actively engage in clan wars in games like Medal of Honor: Heroes 2. We will however keep the gates, so not just any clan listing will be accepted. A clan needs to demonstrate viability to be listed
WiiHD is now unveiling a gallery of user created videos from Medal of Honor: Heroes 2 (MoHH2), currently the best FPS on Wii, and the only one with online multiplayer. We'll be doing this for a number of similar games as they come out. If you want your video included, just hit the link above and use the submission form.
WiiHD is your one-stop shop for hardcore gaming on the Wii.
Hardcore gamers frequently belittle the Wii for its low-power CPU, small storage space and gimicky casual games. Nintendo didn't keep their promise to focus on both hardcore AND casual games, but they did design a control system that is truly next-gen. Rumors of similar controls for PS3 and the 360 tell that tale. Sure, you can accurately control a 3D game with dual analog. You can also communicate in binary, but why would you want to? The Wii Remote rivals the PC keyboard and mouse as a control mechanism for 3D worlds, and it leaves dual-analog as a relic of the past. It can change the way games are played. Hardcore gaming isn't just about distracting ADD patients with shiny gfx, it's about delivering a whole new way of playing.
The Wii's FPS controls have finally been perfected with the release of Metroid Prime 3: Corruption. In November of 2007, Medal of Honor: Heroes 2 brought the first taste of online FPS to the system, and the most customizable controls we've seen so far. Nintendo's focus may be elsewhere, but if you buy, the games will come. The most exciting game on the menu now is The Conduit, a new original IP from High Voltage that promises the whole package for the first time. The Wii has overtaken the xbox 360's 1 year lead and has the largest install base of any console. Talk of most of them being casual gamers is a misnomer—the new casual gamers mostly live in the same household as a hardcore gamers. If developers will finally stop phoning in Wii development and give us complete games, they'll see incredible returns.
This site will follow, document, review, compare and contrast the Wii's hardcore games with your help. There's good news on the horizon. Be a part of it at WiiHD. And leave your casual games at the door.
by David Marseilles
on 1214943806|%e %b %Y, %H:%M %Z|agohover Tags: civrev ds preview
There is one place you should look first for the review of the DS version of Civilization Revolution: DS Fanboy. I wouldn't point you there for everything, but they've got this topic cornered. Unlike a lot of people who will be reviewing the DS game, Alisha Karabinus has a amicable and long history with the PC franchise AND a rock-solid understanding of the DS. It's a rare combination, and when it comes out, it's the review to trust. Not necessarily in terms of the score, as WiiHD discourages making purchases based on review scores, but based on the content.
For today we have DS Fanboy's preview of Civilization Revolution, and a serious case of jealousy that they got to play it first. WiiHD is a few days late reporting it, but it's still worth the read. Here are some quotes. Once you're done with them, go read the whole thing.
One of the great things about the Civ franchise is that you can really make the game your own… It's like having a dozen different games instead of just one, and it's a huge part of why I love the games.
Civilization Revolution doesn't feel quite as open. … Instead of a dozen games, I have one, or maybe two, and I feel the lack.
As I spend more time with Civ Rev, I hope to learn to appreciate this version. …even this [more limited] version is basically limitless; if you're a strategy nut, you can play forever.
Units and buildings are also produced much more quickly, which means fewer early turns skipped as you wait to build up your base. I do like that; in fact, I love it.
In these early stages, I'm frankly split on my opinion. It's Civilization and yet it's not.
Remember when everything that happened got blamed on El Nino? These days it seem like every shooter in the queue is being based on CoD4 engine. Quantum of Solace (QoS), Craig's next entry in the Bond Series, is one such game. Today, IGN 360 has a preview of the title. We don't know a lot of details about the Wii version of QoS, but since Treyarch is running World at War on Wii with the CoD4 engine, and Treyarch is in charge of QoS, it stands to reason that QoS (Wii) is supposed to play the same as QoS (360).
Here's what we found interesting from the preview (other than the screens):
Uses a quasi-first person perspective. Though FP most of the time, the camera will pivot its view (RB6V style) towards Bond when you back him against a wall or climb a ladder.
Stealth is part of the game, as you'd expect, with related sneaking and cover mechanics
Regenerative Health with no bar, just a conical field of vision limitation in the style of Bond movie opening credits
Lacking a version for Wii, WiiHD chooses instead to revel in the DS version Civilization Revolution, the latest in the incredible Civilization franchise. This week, IGN brings us a Civ Rev DS Preview with new video footage, Victory details, multiplayer details, examples of scenarios, and a few frustrations. Last week, WiiHD gave you a Tech Tree.
Remember, this a streamlined re-imagining of Civilization. It's meant to ward off late-game boredom with a faster pace, lasting just a couple of hours instead of 60+. It's more multiplayer friendly, and better suited for consoles. The DS version plays just like the others, but it has flatter, 2d graphics instead. Now for the preview. IGN is wordy, so WiiHD is going to give you the lean skinny.
The bad: 1) The stylus was poorly implemented, so just count on using the dpad the entire time. That's sad because that could have been a big bonus for the DS version. 2) The game prevents you from entering the territory of friendly civs, and unlike earlier games, you cannot negotiate a Right of Passage. As a result, getting walled off early is bad. 3) Nothing to do while waiting for your turn. IGN doesn't make it clear, but WiiHD knows that the PS360 versions of Civ Rev feature simultaneous turns, and the DS probably does too. This means you all move at the same time during one turn, but once you're finished, you have to wait for everyone else to finish as well. 4) There's no way to zoom out and look at the whole world at once, making the experience feel constrained. It sounds like it could be harder to orient yourself in some instances.
The details: Victory comes by 1) Exodus to Alpha Centauri, 2) Capturing 4 (all) enemy capitals 3) Achieving 8 Economic Milestones or 4) gaining 20 Great People or Wonders. Villages are in Civ Rev, just like other Civs. Some are hostile and fight you, others will offer exchanges—you teach them a tech, they'll provide you with something, like spies or intel. Multiplayer is just like single-player, with you and up to 4 other people. The game is streamlined more than other Civs partly because of the emphasis on multiplayer, so it should be a nice experience. Scenarios There are ten total, and include things like stronger barbarians, alternate starter technology, and starting later in a more aggressive and faster paced game.
Check out the videos after the break. All FOUR of them =)
Rainbow Studios calls the game an action thriller, but at WiiHD, we prefer to classify it under the lesser known arachnid horror category. You have your pick of two heroes to play as. Behind door number one, your friendly neighborhood tarantula, is said to like quiet introspection and Harry Potter novels. Behind the other door is the affably outgoing scorpion, reported to enjoy bold moves and Battlestar Galactica. Your mission? To survive a trek a across a dangerous and enemy-infested desert. It's dark, brooding, and even cinematic as there is a separate human drama taking place outside your immediate battleground.
Samit Sarkar over at Destructoid got a little demo time with Deadly Creatures last week, and was kind enough to document his impressions for us today. Hit the break for quotes (and bonus material from IGN's April hands-on), screens, and two videos. Hit the source link for the all of Destructoid's impressions. Source | Permalink
Im actually in college right now. But i assure you that i wont misuse my education the way that...
(by Chilli_Milli (guest)1259864135|%O ago,
posts: 17)