WiiHD is a huge fan of online gaming, but not just any online gaming. Core gaming in genres like racing, fighting, and shooters. So now we want to do our part to help the core Clan community on Wii make themselves known and increase their membership. We will begin listing notable clans that actively engage in clan wars in games like Medal of Honor: Heroes 2. We will however keep the gates, so not just any clan listing will be accepted. A clan needs to demonstrate viability to be listed
WiiHD is now unveiling a gallery of user created videos from Medal of Honor: Heroes 2 (MoHH2), currently the best FPS on Wii, and the only one with online multiplayer. We'll be doing this for a number of similar games as they come out. If you want your video included, just hit the link above and use the submission form.
WiiHD is your one-stop shop for hardcore gaming on the Wii.
Hardcore gamers frequently belittle the Wii for its low-power CPU, small storage space and gimicky casual games. Nintendo didn't keep their promise to focus on both hardcore AND casual games, but they did design a control system that is truly next-gen. Rumors of similar controls for PS3 and the 360 tell that tale. Sure, you can accurately control a 3D game with dual analog. You can also communicate in binary, but why would you want to? The Wii Remote rivals the PC keyboard and mouse as a control mechanism for 3D worlds, and it leaves dual-analog as a relic of the past. It can change the way games are played. Hardcore gaming isn't just about distracting ADD patients with shiny gfx, it's about delivering a whole new way of playing.
The Wii's FPS controls have finally been perfected with the release of Metroid Prime 3: Corruption. In November of 2007, Medal of Honor: Heroes 2 brought the first taste of online FPS to the system, and the most customizable controls we've seen so far. Nintendo's focus may be elsewhere, but if you buy, the games will come. The most exciting game on the menu now is The Conduit, a new original IP from High Voltage that promises the whole package for the first time. The Wii has overtaken the xbox 360's 1 year lead and has the largest install base of any console. Talk of most of them being casual gamers is a misnomer—the new casual gamers mostly live in the same household as a hardcore gamers. If developers will finally stop phoning in Wii development and give us complete games, they'll see incredible returns.
This site will follow, document, review, compare and contrast the Wii's hardcore games with your help. There's good news on the horizon. Be a part of it at WiiHD. And leave your casual games at the door.
by David Marseilles
on 19 Dec 2008 17:51 Tags: free-radical rumor ts4 wii
The rumor mill has the highly respected Free Radical Studios (of Timesplitters fame and with talent stretching all the way back to Goldeneye) closing its doors one last time… and locking out its employees.
What does this mean for our hopes and dreams? The Timesplitters IP can still be sold, and employees as talented as Free Radicals' are bound to be back in the game lending their talents to other games. Until they land on their feet, WiiHD's thoughts are with them.
Some people might blame the worldwide economic recession. Others might suspect Free Radical over-invested in the poorly performing Haze. WiiHD blames Vitamin E. It knows why.
No, not the blog, the next generation of Wii. What They Play is reporting that multiple reluctant sources have confirmed that Ninty is presenting the new console to game developers under the moniker "Wii HD". Nice name. What They Play Also points to R&D costs as consistent with a new a console being just around the corner.
Supposedly this is more than just a refresh (Wii 1.1 or what not), but the sources weren't very specific on features other than HD visuals, an assumption of serious drive space, and backwards compatibility.
Due date? 2011. Hopefully we can get some on-the-record confirmation before that.
According to our impeccable source in Japan, Satoru Iwata will make the announcement at 5am UK time – as first predicted by MCV last month.
Little is known about the machine's exact extra functions, but we do know the product will be the ‘multimedia’ model mentioned by Nikkei this week – with an MP3 player and camera function.
It's still a rumor, but at least this one won't take long to validate.
Update: Vampheric did not do the collection work for his lists, he just copied them from elsewhere without crediting the original creator, so he is no longer credited for it. FullMetal at CallofDuty.com seems to be the origin of most of the list. The lists in this post have been updated to reflect FullMetal's work, his graphical guide has been added, and his weapon's guide, which is both more complete and better sourced, has been posted.
An industrious GameFaqs user, Vampheric FullMetal has put together a list of perks and weapons expected in Call of Duty: World at War. We've filed this under rumor, since the list isn't completely sourced and we lack links, but most of it reeks of truthiness, so we're passing it on. FullMetal Claims the italicized perks and weapons have been confirmed. You be the judge.
Perks
- Juggernaut (Confirmed by Treyarch in interview)
- Martyrdom (Confirmed by Treyarch in interview)
- Stopping Power (August issue of Xbox Magazine, thanks shawn12390!)
- Deep Impact (August issue of Xbox Magazine, thanks shawn12390!)
- Flack Jacket [Allows the player to survive heavy grenade impacts/blasts.] (Confirmed by GameSpot)
- 'Mid clip M1 Reloading' (Confirmed by "computerandvideogames" article, thanks MaTtKs1! And also Gameplay Footage)
- Sleight of Hand
- Extreme Conditioning
- Steady Aim
- Bandoleer
- Iron Lungs
- Sonic Boom [adds the ability to spread a deadlier & vaster sea of fire, thanks pr1ck for the idea]
- Last Stand
- Monkey [Climbing trees, thanks GirlsHateMe]
- Frogman [Faster Swimming, thanks GirlsHateMe]
- Play Dead [Ability to fake death, thanks GirlsHateMe]
- Crouch Sprinter [Allows you to sprint while being in crouch position/cover, thanks GirlsHateMe]
- Banzai [Allows you to draw, charge & use your melee weapons alot faster (even when sprinting), providing more damage to the enemy, thanks GirlsHateMe]
Vehicle related perks
- "Extra armour" [This makes each vehicle stronger ["Juggernaut" perk for vehicles]
- "Lightweight tank/vehicle" [This gives each vehicle the ability to go very fast but on the other hand you'll be more vulnerable. ["Extreme Conditioning" for vehicles]
- "Mechanic" [Repairing vehicles (to a certain extent), thanks GirlsHateMe]
- Chameleon [Adds vegetation foliage to your tank for camouflage concealment]
- Lubricant [Faster tank turrent movement]
- Machine Gunner [Adds a machine gun to any vehicle that can be fitted with one]
- Tank Commander [Allows infantry to be spawned next to you your vehicle so you can provide them cover/a lift]
- Optics [Interior tank view for zoomed and more precise targeting; "Red Orchestra" style]
- High-explosive (HE) Round [Does more damage to infantry and has a higher blast radius, good for taking out groups but is weak against tanks]
- Armour-piercing (AP) [Does more damage to tanks but is weak against infantry]
- Dragon [Adds a flamethrower to your tank but other rounds are disabled]
What are perks? They are player customizations that let you add certain skills to your in-game self, creating a custom class of soldier. Perks were a very popular part of Infinity Ward's hit Call of Duty 4, so Treyarch has wisely chosen to keep them in World at War. In addition to an equally unsourced Weapons list, there's a CoD4 perks trailer FullMetal's visual guide to confirmed weapons is after the break, to help you get an idea of what Treyarch is shooting for.
The July issue of EGM indicates that Medal of Honor may be making a welcome jump out of World War II, much like Modern Warfare did for Call of Duty. The rumored setting? Afghanistan. Why? Because there just aren't enough shades of brown in video games these days.
You can see WiiHD's recommended title above. What's yours?
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