WiiHD doesn't bring you all the news, just the best Core Gaming news for Wii and DS.

by David MarseillesDavid Marseilles
on 06 Aug 2008 23:36
Tags: action news scifi spyborgs wii

Spyborgs Undergoing "Significant Overhual"


Is that good news or bad? Hard to say. But there was a long stretch in the Wii's lifespan where when developers noticed serious problems with their Wii games, they stamped them gold anyway and shipped them out. That's never really been Capcom's style though.

What is Spyborgs? A team-based (offline coop only) action game with a Saturday morning Cartoon style that asks you to save the world from super villains. It boasts development teams that worked on Ratchet and Clank and Resistance: Fall of Man, and it Was due out in Spring '09, but we'll have to see if it will still make that release window.

Want to see more? Catch some media after the break.

Capcom-Unity.com Via Nintendo Wii Fanboy | Permalink

by David MarseillesDavid Marseilles
on 30 Jul 2008 19:07
Tags: conduit e3 fps scifi wii

Tell Her What She Won Bob...


Have you been wondering if the world was as excited about The Conduit as you are? Well, at the very least, they're noticing it. Here's some of the awards it garnered from it's demoing at E3:

- Best Wii Game of E3 (IGN.com)
- Best Wii Shooter of E3 (IGN.com)
- Best Graphics Technology on Wii (IGN.com)
- Honorable Mention for Real-Time Control on Wii (IGN.com)
- Best Wii Game of E3 (Gametrailers.com)
- Top 20 Games of E3 (Edge-online.com)

Congratulations High Voltage. We knew you could do it. Although the award we still want to see is "Best Online Wii Game with No Friend Codes". =)

Not sure what The Conduit is? 1) Shame on you, and 2) check out the gallery after the break.

Via High Voltage Press Release | Permalink

by David MarseillesDavid Marseilles
on 17 Jul 2008 02:54
Tags: conduit fps scifi video wii

IGN's E3 Conduit Haul

IGN was the original source of The Conduit information, giving us our first look at screens, the Quantum3 demo, and WiiHD's favorite developer: High Voltage. It's only right that they would be the ones to bring us the most Conduit footage out of E3. Catch all 6 new videos after the break.

Via IGN and AoW Rastaman | Permalink

by David MarseillesDavid Marseilles
on 16 Jul 2008 15:59
Tags: conduit e3 fps scifi video

The Conduit at E3

In addition to some brand new footage, High Voltage has some nice, semi-technical commentary on The Conduit. An unnamed commentator, who WiiHD thinks is Rob Nichols, talks about graphics, effects, AI, setting and difficulty. They are modeling actual areas of Washington, DC, so when your wives ask you where you are going for vacation next year… Tell you found a great deal on a tour of our nation's capital.

We're giving you part 2 of the walkthrough first because it's a little more interesting. There's a second (err, first) E3 video after the break with a nice boss battle.
Via Nintendo Wii Fanboy | Permalink

by David MarseillesDavid Marseilles
on 10 Jul 2008 12:41
Tags: conduit fps scifi video wii

The Conduit In Motion

It just keeps getting better. And we're still 9 months out.
Via Gamefaqs user Yoshimaster | Permalink

by David MarseillesDavid Marseilles
on 08 Jul 2008 10:39
Tags: conduit fps interview scifi wii

GameSpot The Conduit Intervew


GameSpot is bringing us one of the longest interviews from The Conduit developer High Voltage yet. While it's less packed with news than some others have been, there is some interesting context about the challenges HVS is facing. Blazing trails is never as easy as following a well-beaten path. Here's some things WiiHD found interesting from the interview:

  • Publishers have been resistant about the inclusion of multiplayer at all. Their data or assumptions seem to indicate that Wii owners aren't that interested in online multiplayer—something former Nintendo marketing VP, and sworn enemy of WiiHD George Harrison used to spout about all the time.
  • HVS responds that there is a lot of self-fulfilling prophecy surrounding features and game types on the Wii. If you say it long enough and don't ever release those games on Wii, then you accumulate more and more evidence that those games aren't want Wii owners want. It's pretty much the same response WiiHD would provide. Maybe a game like The Conduit can't succeed on Wii, but there's no evidence supporting that, and there is some evidence in favor of it, like RE4 and Red Steel sales numbers.
  • HVS mentions MoHH2 and EA's apparent deal to not use Nintendo's system. Refers to it as the benefit of being the 800lb gorilla that EA is. If you thought that just anyone could opt out of Nintendo's terrible online and use their own and bypass Friend Codes, you might should think again. WiiHD doesn't like EA, but they could be our best hope for getting good multiplayer. Depending on what Activision does for World at War, they could be a nice option too.
  • Gamestop asks (devil's advocate style) why HVS even bothers with graphical prowess since Wii will never compete with the PS360. HVS says just because they can't build a Ferrari doesn't mean they should deliver a Yugo. Well put.

It's a good read, so read it all. The Conduit could be the single best thing to happen to Wii in its entire life-span, IF they execute correctly. There's a lot riding against them, but the hopes and dreams of WiiHD are on their side.

GameSpot | Via GoNintendo | Permalink

by David MarseillesDavid Marseilles
on 16 Jun 2008 20:12
Tags: conduit fps interview scifi wii

Nintendo Wii Fanboy Interview with Conduit Dev High Voltage


Nintendo Wii Fanboy has a rock solid exclusive interview with members of High Voltage software. It's high quality and interesting, so I won't excerpt, just go read the whole thing. And then digg it for the sake of the game.

Source | Permalink

by David MarseillesDavid Marseilles
on 03 Jun 2008 20:14
Tags: fps graphics hd high news scifi voltage wii

Behold, The Conduit

High Voltage, WiiHD's new favorite developer has introduced it's newest property, The Conduit. A Scifi FPS with political intrigue, unique gameplay elements, promised online play, and never-before-tried-on-Wii graphical effects, The Conduit promises to be the very first FPS on Wii to bring the whole package. Matt and Bozon, by way of the Nintendo Voicechat podcast, report that High Voltage has plenty of publisher interest, but doesn't need the funding, so they're holding off choosing until the game is ready to roll, and can't be ruined by an over-zealous publisher. Hit the permalink for the trailer and footage of High Voltage's exclusive Wii graphics engine.
Thanks to IGN for the image.

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