WiiHD is a huge fan of online gaming, but not just any online gaming. Core gaming in genres like racing, fighting, and shooters. So now we want to do our part to help the core Clan community on Wii make themselves known and increase their membership. We will begin listing notable clans that actively engage in clan wars in games like Medal of Honor: Heroes 2. We will however keep the gates, so not just any clan listing will be accepted. A clan needs to demonstrate viability to be listed
WiiHD is now unveiling a gallery of user created videos from Medal of Honor: Heroes 2 (MoHH2), currently the best FPS on Wii, and the only one with online multiplayer. We'll be doing this for a number of similar games as they come out. If you want your video included, just hit the link above and use the submission form.
WiiHD is your one-stop shop for hardcore gaming on the Wii.
Hardcore gamers frequently belittle the Wii for its low-power CPU, small storage space and gimicky casual games. Nintendo didn't keep their promise to focus on both hardcore AND casual games, but they did design a control system that is truly next-gen. Rumors of similar controls for PS3 and the 360 tell that tale. Sure, you can accurately control a 3D game with dual analog. You can also communicate in binary, but why would you want to? The Wii Remote rivals the PC keyboard and mouse as a control mechanism for 3D worlds, and it leaves dual-analog as a relic of the past. It can change the way games are played. Hardcore gaming isn't just about distracting ADD patients with shiny gfx, it's about delivering a whole new way of playing.
The Wii's FPS controls have finally been perfected with the release of Metroid Prime 3: Corruption. In November of 2007, Medal of Honor: Heroes 2 brought the first taste of online FPS to the system, and the most customizable controls we've seen so far. Nintendo's focus may be elsewhere, but if you buy, the games will come. The most exciting game on the menu now is The Conduit, a new original IP from High Voltage that promises the whole package for the first time. The Wii has overtaken the xbox 360's 1 year lead and has the largest install base of any console. Talk of most of them being casual gamers is a misnomer—the new casual gamers mostly live in the same household as a hardcore gamers. If developers will finally stop phoning in Wii development and give us complete games, they'll see incredible returns.
This site will follow, document, review, compare and contrast the Wii's hardcore games with your help. There's good news on the horizon. Be a part of it at WiiHD. And leave your casual games at the door.
by David Marseilles
on 13 Sep 2008 18:34 Tags: animales interview shooter wiiware zombie
Is it possible that Animales de le Muerte, everyone's favorite Mexican Zoo Zombie Shooter, will go retail instead of WiiWare? According to Eric Nofsinger, High Voltage hasn't decided.
We are still working on Animales but aren't sure whether to make this another WiiWare game or maybe a full blown Wii title.
This is news to WiiHD. We thought Animales was already done and just waiting for Nintendo to choose a release date.
From the same interview, Eric says HVS is looking into Co-op mode options for The Conduit, but splitscreen isn't going to happen. The excuse? The same as WaWii's. Too much graphical fidelity. I'm guessing no one tipped them off that they could crank down the graphics for splitscreen. (Thanks to Gamefaqs user CatsBall for the heads-up on Conduit Multiplayer)
One of WiiHD's ten most anticipated games is Animales de le Muerte, an entry into the little known genre of Mexican Zoo Zombie Shooters. You won't be shooting Zombie Zookeepers, no, you have a license to kill undead animals south of the border using the same Quantum3 Engine that powers The Conduit.
WiiWare world hits us with an interview with High Voltage's Executive Producer Chad Kent. WiiHD loves hearing about control schemes, and we get both from this interview. On the Wiimote-chuk, you'll move your character with the analog stick, and he'll face the on-screen aiming reticule, wherever you point it, which sounds like a pretty good system to us. In addition, you have a net for rescuing healthy animales and a whip for the less fortunate. A downward swing of the nunchuk activates the whip, and Z plus a whip-like action with the chuck activates the whip. If you're not fond of that, conventional dual analog is available with the Classic Controller.
Kent doesn't expect bad or good press over the violence, but figures the comical nature of the violence will win the day with players. No questions were asked regarding racism in this title, sadly. So since N'Gai Croal isn't around, WiiHD demands to (not) know if there were any Hispanic ZooKeepers working on this WiiWare game. What's the implication here? European ZooKeepers can keep their animals from becoming undead, but Hispanic ZooKeepers can't?? <GOB Bluth>Come on!!</GOB Bluth>
As with all interviews, the fun-loving and unique gamer personality of High Voltage shines through. Read it all. Video and screens after the break.
This week's Mini Cores features the new WiiWare title: SPOGS Racing. Your objective? Do serious damage to other racers and in the process steal their parts to upgrade your own ride. Yes, that's right, apparently parts in this game are hot-swappable! You get an instant boost when you pull it off. For a WiiWare title it sounds nice enough, with more than 12 courses, 6 weapons to do your dirty work with, multiple control methods, and 3 different modes. No word on the price or the time of arrival.
If such a game is well executed, one can only imagine that racing might become a secondary objective, Super Dodgeball style. Has anyone seen the dodgeball? … What? There's a dodgeball in this game? Imagine running people down, grabbing their stuff, then turning around completely to run down another player for their stuff… all so you can pound them some more. Finish Line? What Finish Line?
Of course, WiiHD cannot publicly endorse larceny, reckless endangerment, cheating or vandalism. However, we neither reject nor denounce the same. Since WiiHD is part Irish, let us leave you with this: If you must be a vandal, then tear down the unteardownable*. If you must be reckless, never look back. If you must cheat, cheat death. If you must steal, steal the heart of the one you love. *It's only not a word if you choose not to use it.
With MegaMan about to make a glorious 8bit return with his upcoming WiiWare release, GamesRadar has an enormous MegaMan Retrospective waiting to take you on a long walk down history lane.
Mega Man is rumored to return in it's former 8-bit glory. To WiiWare. Nintendo Wii Fanboy brings us a post from the Mega Man network that appears to contain scans from an upcoming Nintendo Power magazine to that effect.
WiiHD has nothing against 2D gaming, though we had previously hoped for a Metroid Prime-style 3Difying of Mega Man. But why not do it up Lost Winds style? Semi-modern 3D graphics operating in a 2D gameplay area? Ah well, never underestimate the power of nostalgia.
Via Nintendo Wii Fanboy | Permalink
by David Marseilles
on 24 Jun 2008 18:45 Tags: gyrostarr news shooter wiiware
Is there really such a thing as Too Much Information? Welcome to WiiHD's Mashup format. When the news around a single title piles up, especially around review time, we like to punch it out in one post. Today, that pile surrounds Gyrostarr, High Voltage's incredible bargain, with 50 levels, 50 bonus levels, and 4 player (offline) coop at only 700 points. Reviews are chosen based on content and insight, and are not always from the biggest sources.
If there was ever a time to go out and buy a Wii Points card, this is it. High Voltage has provided a truly great third party effort to sit alongside titles like My Life as a King, LostWinds and Toki Tori. Gyrostarr provides a fresh, challenging experience that you could be playing for some time. This is the kind of game that makes Wiiware a worthwhile feature, and shows that good hardcore games can be made for the system in any size.
Gyrostarr could be described as F-Zero meets the Star Soldier series, with a bunch of new tricks here and there.
The lack of a boss fight and the unimaginative bonus levels do tend to make the game feel a bit repetitive after you've played the game for a long period of time. …. If you're a shooter fan and you don't demand a lot of variety in your gaming experience, Gyrostarr is a game which you are likely to enjoy. However if you are one of those gamers who felt disappointed with the lack of substance in Star Soldier R, you will probably feel the same about Gyrostarr on the whole despite all the good things it has going for it.
The gameplay in Gyrostarr is pretty standard as far as shooters go. You can move left and right around the track and use your cannon fire to take out enemy ships that stand in your way. To make things a bit easier, your ship comes equipped with a grappling hook that you can shoot out by pressing up or down on the D-pad or "L" stick. This allows you to grab power-ups and energy pods without having to take your thumb off of the fire button. The game allows for the use of several different controller options including the Wii Remote held sideways, the Nunchuk, or the Classic Controller. The game even offers up something called "Paired Control" where one person can use the Wii Remote and another player can use the attached Nunchuk or Classic Controller.
It’s a hardcore arcade shooter at its core, but with excellent graphics, and a supreme multiplayer mode that puts it over the “Above Average” level and into the “Good Game” level. And of course, the fact that you are only paying $7 makes this ALMOST a must-buy.
…this game plays a lot like Tempest with the speed of F-Zero. You hurtle down tracks at very high speed shooting enemies with your blasters, collecting power-ups, and getting enough energy to make it through to the next level. You can get energy by collecting it on the tracks, but you can also use your grappling hook to get energy and power-ups on the track in front of you.
WiiWare World has 7 new Gyrostarr Screens. Gyrostarr being another project from WiiHD's favorite developer High Voltage. It's an on-rails space shooter that doesn't let you get to the next level unless you collect enough energy, and it features 4 player offline coop. Looks pretty exciting, and once it hits, it'll be just 700 points.
Category: Better Late than Never
Starting May 27th, Hudson began running a tournament with their new Star Soldier R shooter for WiiWare. You have until June 24th to register at their website, and then try to get the high score in the 5 minute mode. Just for registering for the tournament, you also get entered into a competition free sweepstakes with a random chance to win some swag.
The award distribution is a little odd, as prizes don't go to the first 3 places. Instead only the top scorer, the 10th scorer (in honor of this being the 10th Star Soldier game) and 16th scorer (in honor of the freakishly fast trigger finger of Takahashi Meijin) get prizes. Hit the break to see the prize list and some SSR video footage. Source | Permalink
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