WiiHD is a huge fan of online gaming, but not just any online gaming. Core gaming in genres like racing, fighting, and shooters. So now we want to do our part to help the core Clan community on Wii make themselves known and increase their membership. We will begin listing notable clans that actively engage in clan wars in games like Medal of Honor: Heroes 2. We will however keep the gates, so not just any clan listing will be accepted. A clan needs to demonstrate viability to be listed
WiiHD is now unveiling a gallery of user created videos from Medal of Honor: Heroes 2 (MoHH2), currently the best FPS on Wii, and the only one with online multiplayer. We'll be doing this for a number of similar games as they come out. If you want your video included, just hit the link above and use the submission form.
WiiHD is your one-stop shop for hardcore gaming on the Wii.
Hardcore gamers frequently belittle the Wii for its low-power CPU, small storage space and gimicky casual games. Nintendo didn't keep their promise to focus on both hardcore AND casual games, but they did design a control system that is truly next-gen. Rumors of similar controls for PS3 and the 360 tell that tale. Sure, you can accurately control a 3D game with dual analog. You can also communicate in binary, but why would you want to? The Wii Remote rivals the PC keyboard and mouse as a control mechanism for 3D worlds, and it leaves dual-analog as a relic of the past. It can change the way games are played. Hardcore gaming isn't just about distracting ADD patients with shiny gfx, it's about delivering a whole new way of playing.
The Wii's FPS controls have finally been perfected with the release of Metroid Prime 3: Corruption. In November of 2007, Medal of Honor: Heroes 2 brought the first taste of online FPS to the system, and the most customizable controls we've seen so far. Nintendo's focus may be elsewhere, but if you buy, the games will come. The most exciting game on the menu now is The Conduit, a new original IP from High Voltage that promises the whole package for the first time. The Wii has overtaken the xbox 360's 1 year lead and has the largest install base of any console. Talk of most of them being casual gamers is a misnomer—the new casual gamers mostly live in the same household as a hardcore gamers. If developers will finally stop phoning in Wii development and give us complete games, they'll see incredible returns.
This site will follow, document, review, compare and contrast the Wii's hardcore games with your help. There's good news on the horizon. Be a part of it at WiiHD. And leave your casual games at the door.
by David Marseilles
on 13 Sep 2008 18:34 Tags: animales interview shooter wiiware zombie
Is it possible that Animales de le Muerte, everyone's favorite Mexican Zoo Zombie Shooter, will go retail instead of WiiWare? According to Eric Nofsinger, High Voltage hasn't decided.
We are still working on Animales but aren't sure whether to make this another WiiWare game or maybe a full blown Wii title.
This is news to WiiHD. We thought Animales was already done and just waiting for Nintendo to choose a release date.
From the same interview, Eric says HVS is looking into Co-op mode options for The Conduit, but splitscreen isn't going to happen. The excuse? The same as WaWii's. Too much graphical fidelity. I'm guessing no one tipped them off that they could crank down the graphics for splitscreen. (Thanks to Gamefaqs user CatsBall for the heads-up on Conduit Multiplayer)
Today, WiiHD headquarters was invaded. The invader was a seemingly mortal spider of significant girth. Of course, I know the risks of spider killing. Spiders, in addition to sometimes carrying thousands of too-small-to-kill babies on their back at a time, are also some of the most vindictive creatures alive, behind wasps, mothers-in-law, ants and moths (in that order). You kill one, and their family hunts you down and attacks in the wee hours of the night. This one was pretty big, and yet still had a slightly awkward appearance, like a big puppy whose paws indicate that it is nowhere near done growing, so I felt compelled to take lethal action. From a distance, of course.
Now by virtue of my trade, I'm accustomed to dealing with arachnids and I even deal with zombies. Today was the first day I dealt with a killer zombie spider. Apparently, it had no family left to avenge its death, but that was not enough to undo its grudge-holding ways. There I was cowering behind a spray can with a comforting "kills on contact" label, and although it seemed to take about 20 seconds longer than the label advertised, gingantospider did eventually succumb to the poison, and comfortingly advertised this by flipping to its back, twitching a couple more times, and then going still.
I breathed a sigh of relief and relaxed momentarily. I slowly began to hum the opening bars of the Rocky theme in preparation for my victory lap around the water cooler when the spider flipped back over and began dragging itself towards me on its front two legs. * pauses to locate source of sudden errie background music *
Currently, gingantoundeadspider is underneath a bucket, weighted down by several books, a brick, my office fridge and an industrial size copy machine. Did I mention he seems stronger now? Decapitation seems like the smartest move, but I gotta tell you, I'm not 100% where his head ends and his body starts. Right now I'm considering flushing him while I research that point, I just want to know if he'll mutate in the sewers and come back twice my size. I mean, I know he'll come back, but is he gonna grow down there?
In honor of the Leipzig Games Convention, Capcom is dumping new Chop till You Drop screens and video footage on us. There's a standard trailer, a gameplay trailer, and 18 new screens eagerly awaiting your attention.
Truth be told, zombies alone aren't really enough to get WiiHD psyched about a game. Been there, done that. But watching the game in action, it really looks to be open world, sandbox gaming done right. Watch in the gameplay trailer as Frank manages to use tons of random stuff from the environment to wade his way through hordes of zombies. Being in a mall would be nice enough on it's own, but having full run of the place and everything in it (including the food court) rocks. WiiHD would love to some more games of this style on Wii. Freedom in gaming is good.
But Dead Rising isn't just a pointless zombie-killing frenzy either. You've got scared and trapped townfolk to rescue, and a huge mystery to solve. Having a mission is good too.
Hey Treyarch, you want to prove you heart Wii? How about giving WaWii some decent public exposure. Call Capcom, they'll explain the process to you. Or hit the break and take a gander.
Where are you suppose to install the hombrew channel? what website I know the steps but I didnt...
(by Amauri Rodriguez (guest)13 May 2010 22:58,
posts: 2)
I've been a PC gamer for more than a decade. Last console I owned before Wii was an NES. It's a...
(by David Marseilles (guest)05 Apr 2010 21:34,
posts: 8)